top of page
As part of my Freelance work, I had the opportunity to work with the team at National Insecurities and Humble Gaming on a mystery game called 'Once Upon a Crime in the West'.
In total I worked on the ten character models and did basic diffuse maps for each of them. Each character had a different personality which shows through their clothing and movements. Completing the models in a three month time frame.
Below is the trailer for the game and some screenshots of the characters in engine. I am responsible for the modelling and texture maps for each character, with the exception of the hair on two.
1/1
For more information on the game and team check out the links below:
https://nationalinsecurities.itch.io/
https://twitter.com/nipresents?lang=en
https://www.humblebundle.com/monthly/p/may_2019_monthly?fbclid=IwAR2lxtGMc_3NRzhVjF8Gjwaomep3sPdSaTwqpqpeE_92avd6f4jWF5-bs0g
Showreel
Various projects from my three years at Uni as well as freelance and personal work. My texturing and topology has improved but I am still eager to learn and expand my knowledge to make visually appealing props and characters.
Click the alien below to see the work for an animated short I directed.
Below are still renders of various characters and props I have worked on over the last four years, including university projects and personal work too.
1/108
bottom of page