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As part of my Freelance work, I had the opportunity to work with the team at National Insecurities and Humble Gaming on a mystery game called 'Once Upon a Crime in the West'.
In total I worked on the ten character models and did basic diffuse maps for each of them. Each character had a different personality which shows through their clothing and movements. Completing the models in a three month time frame.

Below is the trailer for the game and some screenshots of the characters in engine. I am responsible for the modelling and texture maps for each character, with the exception of the hair on two. 

Showreel

Various projects from my three years at Uni as well as freelance and personal work. My texturing and topology has improved but I am still eager to learn and expand my knowledge to make visually appealing props and characters. 

Click the alien below to see the work for an animated short I directed. 

Below are still renders of various characters and props I have worked on over the last four years, including university projects and personal work too. 

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